Wednesday, 7 October 2009

DBA Burgundians vs Germans

Ze Germans are back, this time having a go at the poor old Burgundians.  So leading on from our last game, fast forward about a 1000 years, the same battlefield with a few different terrain features.  Both sides start with some units on the table, the rest will arrive on the roads.  Jack played ze Germans & I the Burgundians.

 
The Battlefield an initial setup.



Equal numbers to start with.


On come the reinforcements.


German Pike versus Burgundian Pike...


Hordes of Burgundians


Grrrr...The push of Pike.


Back goes the Burgundian General


It's mayhem! The race to deploy...


Burgundian Blades race to block ze Germans.


'Get out the Way!' The German War Wagon and Artillery prove to be a hinderance


The German General is under fire.


The German Knights can't get in the fight, blocked by the Crossbows.


Burgundian Knights prepare to charge.


Pike & Spear versus Pike...


Now it's the German Knights being pinned against the river.


Down go two elements, 1 ALL.


Finally, after many rounds, movement & PiPs the German Knights get into the fight.


More German Knights get across the river.


Now a main battle line starts to take shape.


Nice overview at this stage, loadsa of fighting, still 1 ALL.

An sneaky advantage to the Burgundians 3 onto 1...




At last a breakthrough, 2-1 to Burgundy.


Oh, on a roll, another German casualty


Thud! German Knight Power


Ze Germans strike again, down go the heroic Burgundian road blockers!


Spear versus Knight


RaHoo! The Burgundians are the winners 4-3



Cracking game, lots of movement, however it was very hard for both of us to 'get in position' because of the terrain, but that's the beauty of this type of game!   Those BIG German Knight formations proved very difficult to move.  The War Wagon was wasted as well.  The Burgundian Blades on the right were a pain to Jacks movement. 

Wednesday, 30 September 2009

DBA Gauls vs Germanics

Battle of the BarBars!!!

We've been far too busy lately, gaming has had to take a back seat.

So it was nice that we got some free time, so....  A 'Tribal' clash between The Gauls and The Germans. Stuff the Romans, the Wild Hairy Germans have an eye on a bit of plunder from their Gallic neighbours.  Mega heavy on the WarBand elements, Jack took the Gallic fellows and yours truly the great unwashed Germans.  Plus it's the first time I've been able to use the new Post Editor on Blogger... Errm, in some ways it's quicker, others I haven't made my mind up yet.


Deployment. Gauls at the top, Germans the bottom.



The main band of the Germans.



The Gauls, with snazzy fortified village camp.



Gallic Chariots on the flank, the Germans race to cross the river.



On the other flank, clash of chariot and horse.



German Warband lead forward by a Warband with War dogs (hey it's different..)



Back go Jacks Chariot Boys.



The Germans cross the river, but Jack is ready to charge.



In go the Gallic Warbands, will the Germans be pushed back into the river?



NO! The Germans, outnumbered fight back...



German Cavalry & Psiloi team up.



Jack tries to sneak a Psiloi round the flank...



Now it's the Gallic Boys gaining the momentum.



Round after Round, Recoil Recoil Recoil....



At last, the Germans get an advantage....



In the centre the German Cavalry strike lucky...



But, Jack strikes back, 1 All!



It's evenly balanced all along the line



AArrrgh! The Gauls get an advantage and down go TWO German elements..



Oh No! There's a big gap in the lines now, the end is near...



Jacks Chariot Boys take out the German Horsemen.  GALLIC VICTORY!!!



Ah well, such is life.  Jack needed that one after his sound thrashing in our last Indian Mutiny game.  We'll leave the battlefield set-up and replace the forces with Medieval Burgundians and Germans, that's for next time. 

Well the new blogger editor is more stable, plus the formatting is a lot more clearer so I'll give it the thumbs up.

Wednesday, 26 August 2009

DDBA Mongols vs Teutons/Poles Part2

Right, the conclusion to our Mongol vs Poles/Teutons game.....


Mongol Light Horse split up, some engage the Teuton Turcopoles.

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Oh No.... Here it goes. The Teutonic Knights get first blood.

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Now there's a gap in the Mongol Line.

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On the other flank the Mongol Light Horse have open space.
Jack places a lone Polish Light Horse on sentry duty.....

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Now this is a situation I've been through before.
The Teuton 'Steamroller' gathers pace, two more kills to the brethren.

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Jack doesn't want to be outdone by his sister, the Polish Knights kill two more.

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At last the Mongol Light Horse reach the Teuton/Polish camp....

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Stalemate on the flank though... The combats fizzle out.

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I ready the Mongol Cavalry....

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EErrrr... Bad odds for the Polish Light Horse.

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The centre of both armies stare across at each other....

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RaHoo! At last the 'Dice Gods' shine down on the Mongols.

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Teutonic Knights in full flow...

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Bad odds for the Mongol Lights.... But help is on the way.

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The Polish Light Horse leg it big style. I taunt Jack...

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Rahoo! I forgot, you get 4 kills for capturing an enemy camp in Double DBA.
The game is all to play for now. Though it's too late for 'Uncle Ogedai'...

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Come on... Mongol Light Horse race to surround the Polish Knights.

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I taunt the Horrors, that Mongol victory is coming.....

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Battle overview from behind the Teuton/Polish side.

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....Ggggrrrr! Now Jack & Amy are smiling again.

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....GGGGGRRRRR!!! Another Mongol Loss, 1 to go for the horrors.

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This is it! The Polish knights are surrounded.
The Great Mongol Victory is coming.....

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The Mongol Cavalry manage to gang up on a lone Teutonic Knight.

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Oh too late, Mongol Light Horse race to attack the Teutons...

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One Kill more for the Mongols....

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RaHOO!! It's now evenly matched....

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.....but with a typical outcome, the 'Dice Gods' abandon me for the final combat.
Jack & Amy are victorious, they let me know it as well!


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Good game, good game. Though it would of been a sneaky win if the Mongols had got that one. Both Jack & I forgot that capturing the enemy camp is worth four elements in DDBA. That changed things when we realised half way through. Still I can't take anything away from the Teuton & Polish Knghts, they did the damage. I should of got the Mongol Lights to encircle the enemy much quicker than I did, it could of made a big difference.