Tuesday, 17 November 2009

DBA II/18c Kassandros Macedonian Successor

Here's our DBA II/18c Kassandros - Early Macedonian Successor Army.  Not many options just a Spear or Jumbo.  With a few extra elements you can pretty much make up any of the Macedonian Armies.

Link to Kassandros on Wikipedia   http://en.wikipedia.org/wiki/Kassandros


DBA II/18c Kassandros Macedonian Successor 
1x3Kn(Gen), 1x3Cv, 4x4Pk, 4x4Ax, 1xEl or 4Sp, 1x2Ps


The mighty Kassandros Army ready for battle




An unusual four elements of Auxilia


The heroic Javelin chucking Psiloi


Spears


Jumbo


The very effective four Pike mob


Knight General and Cavalry

Saturday, 7 November 2009

DBA Big Base Romans vs Dacians

We had a visit to our site from Arnstein Orten, he left some nice comments on our Battle of Stamford Bridge game.  Arnstein was in fact the fella who wrote the scenario, so a big thank you to him.  I paid a visit to his DBA web site, very nice indeed... http://folk.uio.no/arnsteio/DBA/   It's well worth a visit, plus I found the section on 'quadruple DBA' very interesting.   After a moment of pondering, stroking the chin and going 'hmmmm' inspiration strikes.  So........

Here we go using our 15mm Armies, Romans we've got tons of them, so they would make up one force.  Opponent wise, it would have to be a Barbarian Army, so we settled on the Dacians (anything to include Sarmations..).  We used some Germanic Troops as Dacian Allies to make up the numbers.



One normal base of Romans becomes 4 bases....



One normal base of Knights becomes four, you get the picture..



The Battlefield, Jack would play the Dacians, I the Romans.


The mighty Roman Host.


The Roman Centre


The Roman Cavalry


The Dacians and their Sarmation Allies.  Jack persuaded me to let him have another Sarmation Knight element, being a nice bloke, I let him.


The Dacian Centre, loadsa Warband....


We're off.  OOOoopss for the first turn we used the 15mm movement range. 
We changed this to 25mm for the rest of the game.


Jack's Sarmations are off, his Blades cover the woods.


Oh, what a lovely sight...


Roman Blade and Auxilia advance.


The Roman General is sitting pretty.


Dacian and Germanic Warbands.


ATTACK ATTACK ATTACK


Roman Blades would face the Sarmations, would it be a good move???


The Roman Artillery strikes..


Come of lads, hack those Knights down!


Oh my, there's a few Barbarians lined up there!!!




The Warband take out the Roman Artillery...


Then force back the Roman Auxilia


On the other flank, the Dacian Psiloi are knocked back.


Typical, the Sarmation Knights run down the Romans.


Then advance forward.


Mind you, they do look very impressive...


The Roman General helps out.


The Roman Auxilia charge in to cover the Sarmation advance.


Come on the Romans!


Aaarrggh! This one is getting away from me.


Meanwhile the other Sarmations are forced back


Jack's turn and he sees the path to the Roman General open....


The mighty armies clash!


The end is near for the Romans as the flanks collapse.


One kill for the Romans!


Plus the Romans force back the attack on the hill.


That's victory to the Dacians & Jack.


But to finish the turn, Jack eliminates my Roman General.... Ggggrrr



A nice little game, obviously the purpose of the Big Base elements is to enhance the visual aspect of it.  I must admit, it did look very impressive.  The massed hordes of warbands looked brilliant.  Game wise, why did I let Jack have another element of Knights? A D'oh moment indeed when they matched up against the Roman Blades.  We'll try Big Base DBA again, now what other Armies can we have....?

Wednesday, 7 October 2009

DBA Burgundians vs Germans

Ze Germans are back, this time having a go at the poor old Burgundians.  So leading on from our last game, fast forward about a 1000 years, the same battlefield with a few different terrain features.  Both sides start with some units on the table, the rest will arrive on the roads.  Jack played ze Germans & I the Burgundians.

 
The Battlefield an initial setup.



Equal numbers to start with.


On come the reinforcements.


German Pike versus Burgundian Pike...


Hordes of Burgundians


Grrrr...The push of Pike.


Back goes the Burgundian General


It's mayhem! The race to deploy...


Burgundian Blades race to block ze Germans.


'Get out the Way!' The German War Wagon and Artillery prove to be a hinderance


The German General is under fire.


The German Knights can't get in the fight, blocked by the Crossbows.


Burgundian Knights prepare to charge.


Pike & Spear versus Pike...


Now it's the German Knights being pinned against the river.


Down go two elements, 1 ALL.


Finally, after many rounds, movement & PiPs the German Knights get into the fight.


More German Knights get across the river.


Now a main battle line starts to take shape.


Nice overview at this stage, loadsa of fighting, still 1 ALL.

An sneaky advantage to the Burgundians 3 onto 1...




At last a breakthrough, 2-1 to Burgundy.


Oh, on a roll, another German casualty


Thud! German Knight Power


Ze Germans strike again, down go the heroic Burgundian road blockers!


Spear versus Knight


RaHoo! The Burgundians are the winners 4-3



Cracking game, lots of movement, however it was very hard for both of us to 'get in position' because of the terrain, but that's the beauty of this type of game!   Those BIG German Knight formations proved very difficult to move.  The War Wagon was wasted as well.  The Burgundian Blades on the right were a pain to Jacks movement. 

Wednesday, 30 September 2009

DBA Gauls vs Germanics

Battle of the BarBars!!!

We've been far too busy lately, gaming has had to take a back seat.

So it was nice that we got some free time, so....  A 'Tribal' clash between The Gauls and The Germans. Stuff the Romans, the Wild Hairy Germans have an eye on a bit of plunder from their Gallic neighbours.  Mega heavy on the WarBand elements, Jack took the Gallic fellows and yours truly the great unwashed Germans.  Plus it's the first time I've been able to use the new Post Editor on Blogger... Errm, in some ways it's quicker, others I haven't made my mind up yet.


Deployment. Gauls at the top, Germans the bottom.



The main band of the Germans.



The Gauls, with snazzy fortified village camp.



Gallic Chariots on the flank, the Germans race to cross the river.



On the other flank, clash of chariot and horse.



German Warband lead forward by a Warband with War dogs (hey it's different..)



Back go Jacks Chariot Boys.



The Germans cross the river, but Jack is ready to charge.



In go the Gallic Warbands, will the Germans be pushed back into the river?



NO! The Germans, outnumbered fight back...



German Cavalry & Psiloi team up.



Jack tries to sneak a Psiloi round the flank...



Now it's the Gallic Boys gaining the momentum.



Round after Round, Recoil Recoil Recoil....



At last, the Germans get an advantage....



In the centre the German Cavalry strike lucky...



But, Jack strikes back, 1 All!



It's evenly balanced all along the line



AArrrgh! The Gauls get an advantage and down go TWO German elements..



Oh No! There's a big gap in the lines now, the end is near...



Jacks Chariot Boys take out the German Horsemen.  GALLIC VICTORY!!!



Ah well, such is life.  Jack needed that one after his sound thrashing in our last Indian Mutiny game.  We'll leave the battlefield set-up and replace the forces with Medieval Burgundians and Germans, that's for next time. 

Well the new blogger editor is more stable, plus the formatting is a lot more clearer so I'll give it the thumbs up.